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Programming
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C#, C++
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Python with MEL
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HLSL/GLSL
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OpenGL

Game Development
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Unity
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Unreal Engine 5
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Post process and material Shaders
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compute shaders
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Nvidia NSight Diagnostics
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Performance debugging and optimization
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Game AI

General 3D
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3D modelling
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3D rigging and custom attributes
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3D animation
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Texture painting
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Sculpting
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Maya Bifrost procedurals
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Custom tools
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Topology review and repair
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